

Has anyone put together a spreadsheet to aid in converting money systems between rules/campaigns/house rules? I haven’t tried to figure out the math for that, it may not be as easy as I think it should be. I’m just interested in collecting any such tools that might be out there. I am more interested in 1E and 0D&D and converting between clones, when there are differences.įor the most part 0D&D and AD&D and clones are close enough that there is very little need for conversion, other than armor class. With the release of 5e/Next, the focus is on converting 1E stuff to 5E. The two ideas I managed to find were for AC conversion, fairly simple, and monster conversion. I have seen some tables here and there about conversion, but did not make a note of it and don’t recall if some PDFs of rules discuss this, or I read it somewhere online…. It is only an issue for unique critters or your own design. This part makes porting characters from one edition of D&D to another quite difficult from what I have read.ĪC, Money, Distance, and Monster Stat Blocks look to be the big ones to be concerned about.įor monsters, the simplest is to convert the same critter to the same critter just using what the other rules use. Certain things might still need a roll, but roll against the ability that makes most sense, like a d20 or xd6 depending on how difficult.

This is more of which rules system does it best and use that for your game(s). Morale checks – Something simple that doesn’t take too much calculation or rule consultation and slow play.Thief/Assassin/Monk Abilities – Is this something that needs conversion? It depends on the rules system.Crossing genres/rule systems, like the 1E DMG – six guns & sorcery with AD&D & Boot Hill, abilities need conversion.Some might need conversion of treasure tables or experience point conversions.


